Nintendo Wii System Menu 4.0 Adds Storage, Virtual Console Arcade

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Besides sheer processing and graphical prowess, one of the things the Nintendo Wii has lacked is system storage. It doesn't have huge quantities like the PS3 or Xbox 360, and that limits what you can get through WiiWare. On Wednesday, at the Game Developers Conference (GDC) in San Francisco, Nintendo said your problems are over (more or less).

Wii System 4.0, which is available now, gives you the ability to use SDHC cards up to 32 GB in size. Not only that, you can not just save to the card, you can run games off the card, and thus WiiWare games will no longer be competing for system memory.

The company also announced Virtual Console Arcade. Classic (old) arcade games, downloadable to your SDHC card, natch! Here's the currently planned and already available list:

  • Gaplus (Namco Bandai): 600 Wii Points -- now
  • Mappy (Namco Bandai): 500 Wii Points -- now
  • The Tower Of Druaga (Namco Bandai): 500 Wii Points -- now
  • Starforce (Tecmo): 500 Wii Points -- now
  • Space Harrier (Sega) -- coming soon
  • Solvalou (Namco Bandai) -- coming soon

Finally, a new Zelda title -- The Legend Of Zelda: Spirit Tracks," for the Nintendo DS. Timeframe: later this year (vague enough for you?). Not much shown at GDC, but like the title implies, there was a scene of Link on a train.

I think the storage solution is the best news, but I have to say, while lacking in storage, the Nintendo Wii has never lacked in fun. Now where's that next-gen Wii?

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