The Door Game: Your Irrational Predictably

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When we tried to visit the Door Game website it was down and we could not bring you the news about the game. However, below we present PsuSean's Weblog's coverage about the Dool Game to give you an idea what the game is about.

I played the Door Game a few times to test my irrational tendency.

The scores were:
Test 1a) 24 switches, 1100 pts 1b) 13 switches, 1600 pts
Test 2a) 4 switches, 2100 pts 2b) 3 switches, 2200 pts
Test 3a) 0 switches, 2500 pts 3b) 13 switches, 1900 pts

When I first played the game, I tried to keep all the doors at the same level. This resulted in lower score and more switches. The second trial was similar and very sporadic in my selection of doors. The game analyzed the my changing of doors so often was to keep my options open. The second game was an attempt to get the highest score I could and had no care of keeping my options open. The final game was just to try to beat the game’s basis that every has irrational tendency. I scored the highest score of all trials, but didn’t switch at all.

This game illustrates the idea of irrational tendency well, but has a few faults. The first fault was that the distribution wasn’t even. When the doors were shrinking and I only clicked one door repeatedly, it never went above 60. When I moved around the non-shrinking doors to get a low score, I got many clicks up into the 80 range. This made the game look rigged. The other fault was that when there were fewer switches with shrinking doors, the game still assumed there was more and said I still had irrational tendencies.

Source: By PsuSean's Weblog

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