Computer Games

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Touch Typists May Help Stop Spammers

Computer scientists at Newcastle University are about to give office workers a perfect excuse to play games: it’s all in the name of research.

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Microsoft Encourages Families to Get Game Smart

With 65 percent of American households playing computer or video games,1 it is more important than ever for parents and caregivers to be aware of — and have access to — resources and tools to manage their children’s digital media use.

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Brain games for sharper minds

Some studies say computer and video games have negative and some others say have positive effects on children and the human brain. Interestingl some of those games are designed particularly to help your brain.

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Computer game's high score could earn the Nobel Prize in medicine

Gamers have devoted countless years of collective brainpower to rescuing princesses or protecting the planet against alien invasions. This week researchers at the University of Washington will try to harness those finely honed skills to make medical discoveries, perhaps even finding a cure for HIV.

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Computer game helps COPD patients breathe better

Patients with chronic obstructive pulmonary disease (COPD) may gain better control over their breathing and breathe more efficiently by using their breath to play a computer game, according to new research.

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Nintendo GameCube console returns on Japanese shelves

The Nintendo GameCube console is coming back on Japanese shelves. Fans can buy it already in the latter half of April.

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Sony resumes development of LittleBigPlanet's SPS version

Sony Studio Liverpool is reported to resume its work at LittleBigPlanet, announcing the termination of development for the PSP by September 2007.

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Computer game addicts Like People With Asperger

People who are addicted to playing computer games show some of the same personality traits as people with Aspergers syndrome.

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UCL Computer Science research revolutionises computer games graphics

In the ever more complex world of computer games, developers are constantly looking for new ways to make the playing experience more life-like. One problem that had remained unsolved was how to quickly simulate the gradation of shadows caused by indirect light bouncing off objects – until a recent breakthrough by researchers at UCL Computer Science.

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Guild Wars reaches five million subscribers mark

Guild Wars has managed to top five million total units sold in North America, Europe, and Asia.

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Women Big Computer Gamers

The Swedish computer and video game industry brought in more than 100 million dollars last year.

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Active computer games no substitute for playing real sports

New generation active computer games stimulate greater energy expenditure than sedentary games, but are no substitute for playing real sports, according to a study in this week’s Christmas issue of the BMJ.

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